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COLOR CLIMB

ROLE

Lead 2D Artist || Programmer || Marketing

DESCRIPTION

Christian the Electrician is an electrical engineer at a power plant. He is called upon to repair a broken machine on the main floor of the plant, and he accidentally gets electrocuted by the apparatus. Christian passes out, wakes up to see the whole interior turn into a grayscale. The objective is to hit the right combination of colors in order to pass through levels as the player helps Christian the Electrician “repair” the vivid interior colors that are now gray. The player is from the perspective of Christian, and the player must go through puzzle obstacles presented by interacting with switches that correspond, in color, to a platform that will present itself to help the player progress through the level. The possible controls are jumping with the space bar, interacting with the “E” key, and moving left and right with “A” and “D” or the arrow keys. The goal of the game is to get through each level to help Christian gain back the color for the power plant through interacting with colored switches to alter the platform to cross over obstacles such as spikes. As one progresses, the levels become slightly more difficult, and more colors may be introduced to increase playability.

YEAR

Spring 2019

GENRE

2D Puzzle Platformer

PLATFORM

PC (Windows OS Only)

// LEVEL DESIGN.

// RESOURCES.

COLOR CLIMB ITCH.IO

Color Climb was created during my very first game jam in 2019, under the supervision of Professor Fanfarelli at Marist College.

Although Color Climb was a linear story-driven game, PE Cubed will not be continuing development on the game. It was in collaboration with 4 developers, all of whom never participated in a game jam prior to their product. Within 72 hours, PE Cubed was able to design an introduction cutscene, tutorial and 3 platforming levels to Color Climb.

To play it for yourself, the project files and executable is available on itch.io!

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